Mokoko is a “zone conquering” game about a legend of stranded men and their exploits rescuing ladies.
No. Woot! Woot!
Hours of Game-play?
One or two hours.
Download from Steam.
This article is pending review. It is either incomplete, out-of-date, or I feel the need to disclaim my shame for a something I’m not proud of.
. . . in a nutshell
I need to make some revisions.
out the shell. . .
Before starting a game, you can pick one of two of modes. In “Story Mode” allows you to learn about the characters and main story, and must be completed before unlocking “Arcade Mode”. From Story Mode, you can pick a character. There are eight characters total, or twenty four story missions. From her respective screen, you can view her images, select a level and set your difficulty setting. By hovering over the difficulty settings, the modifiers are clearly shown onscreen.
The goal of the game to “conquer” areas (through a combination of the “space” and WASD” keys). By conquering areas, you replenish your “Shield”, which is damaged if you spend too much time in the open. If your Life hits zero, you lose the game. Sometimes, you can regain lost Life as you conquer new zones. To win, you want to conquer most of the stage.
When actively “conquering” areas, you can move freely (from an already conquered area). Otherwise, you are restricted to moving along the edge of pre-conquered ares. Fortunately, from conquered edges you are immune to damage. If you conquer areas with question mark boxes, they will unlock (opening new areas and unleashing new threats.) By conquering areas with enemies inside, they are instantly destroyed (and added to your point score).
Each character has their own screen, which details their background, adversaries, and their relationship to their adversaries. Apparently, Mokoko is an in-universe legend. It talks of two men, stranded after their shipped was wrecked by inclement weather. They were taken in by local village chiefs, and what happens next is slowly unraveled by completing Story Mode. I was pleasantly surprised by how much lore was written for each character.
The title menu is simple, static and easy to navigate. It’s straight to the point, but there is no gallery. Images are viewed from characters’ “about” screen, also serving as a level select screen. You can view them in various stages of undresses, and you can mix-‘n-match their outfits. The battle screen shows your stats on one side, and dialogue on the next. In the middle is where the game takes place, and everything fits together well.
I didn’t see any saucy content as I played, but I did see some good nudity. The ladies look good, but I wouldn’t go so far to say “top notch”.
This is a fun game that differs from most lewd-games on the market. If you want to try something different (that’s very light on sexual content[/i]), then I would recommend this title.