Naughty Memories is a lewd memory game.
No. Woot! Woot!
Hours of Gameplay?
No, not necessary.
. . . in a nutshell
Read my article on memory puzzles.
out the shell. . .
A basic memory game with a timer. Each level is a four-by-ten card playing board, which takes a few minutes of spamming “click” to win. You are timed, but each match grants an additional three seconds to the timer. You are rated on a three-star system based on the time it takes to complete each stage.
. . . and yes, this is a game you can play one handed.
There is no story. Moving on.
There is no titlescreen, but the user-interface is otherwise serviceable. You may mute/unmute the game at will, but there are no other user-preferences to adjust. Unlocked CGs can be viewed from the stage-select screen, but they cannot be fullscreened.
You’d think after the wreck that was Borderus, you’d think the Dev team would have learned a thing or two about rendering attractive ladies — they sort of did. Naughty Memories uses 3D models to render static CGs, much like the product of Daz Studio or Poser. The CGs in this game are feature a cast of awkward ladies and grainy messes of backgrounds. The ladies do seem be a little less hopped up on drugs than the last batch, however. That’s a plus.
. . . expect female nudity.
I find it difficult to recommend this game. Naughty Memories is a remarkable improvement over Borderus, though the art remains to fall short of acceptable. It’s a basic, albeit functional memory game. But that’s part of the problem; with the CGs and gallery functionality failing to impress, there are little redeeming qualities to this game.