Heart Girl:Starlight is a lewd point-n’-click puzzle game.
(FxM) Sexual content.
No. Woot! Woot!
Hours of Game-play?
Download from Mega.
This game is no longer available on Steam.
Gather items, look for clues, and solve a set of brief puzzles to unlock a series of lewd CGs. This game is a lot like the Seek Girl series, but a lot less cryptic — you won’t be needing a strategy guide. If you do get stuck, you can set “auto hints” to kick-off every twenty-five seconds. If you get really stuck (or impatient), you can skip any puzzle at will. Unfortunately, there does not appear to be an easy way to “redo” puzzles if you so desire (without completely resetting your playthrough).
. . . yes, this is a game you can play one-handed!
Your local waifus need your help! Everyday they yearn for your sticky stimulation, but gosh darn life always gets in the way! Whether it be too much sticky stimulation on the floor, or plain ol’ forgetting to turn that vibrator on, it’s up to you to make every day a wet day for your waifu friends!
Though the titlescreen is well-organized, I found the the visuals to be a little weak. . . though certainly thematic. From the “gearbox” icon in-game you may adjust audio, display, gameplay and language preferences. There is no need for a gallery, as all CGs can be viewed from the level-select screen (after completing their corresponding puzzles).
There ten animated, base CGs to view (and thirty variants). They are not interactive, but they are animated wonderfully — I would be confident saying that the art and animation are positively top-notch. I would have liked the ability to interact with the subjects, or even just control the speed of thrust or time of splooge. Expect to see basic male-on-female sexual intercourse with a few scenes of BDSM. You can also toggle a “cut-away” view, just in case you want to see the juicy action in greater detail.
I absolutely recommend this game. The price is a slightly high given the playtime, but sale or not I recommend this game. The content is very high quality, and the puzzles are creative (although not always very challenging). Ten-out-of-ten would create a sword from used fapkins again.