Stalker in black is a lewd stealth-based game about a bald guy that abducts women.
Table of Contents
Chapter One: Introduction
Chapter Two: Gameplay
Chapter Three: Sexual Content
Chapter Four: Story
Chapter Five: Sound
Chapter Six: Visuals
Chapter Seven: Verdict
Chapter One: Introduction
I received a free copy of this software from the developer for review purposes. However, I cannot accurately translate Chinese or Japanese media. My understanding of this software will be limited.
Chapter Two: Gameplay (2/5★)
There are three stealth-based missions to complete. You must follow a target and evade the law — if you’re caught by an officer, it’s game over. Thankfully, officers move predictably. To reduce the likelihood of being pursued, they can be distracted by throwing empty cans (usually found wherever cops are patrolling). When it’s time to capture someone, you just follow and click on them — and then, the screen fades to black.
Chapter Three: Sexual Content (2/5★)
There are four sex-scenes in the game. By default, at your disposal are your hands and lips. More items are hidden through explorable areas, but I didn’t find any. Sex-scenes are comprised of two minigames. In the first, you must touch and caress the victim to fill some sort of “love bar” within a time limit. The next section is considerably less interactive — you simply drag the cursor up and down until the scene is over.
The models are decent, but the animation is robotic and prone to clipping. Nothing says “quality” like your woman’s head phasing through steel! Orgasms are underwhelming, lacking any sort of cum effects.
Chapter Four: Story (NA/5★)
Stalker in black revolves around some bald creep that abducts women. He’s a wanted criminal; the police will arrest him on sight. I don’t blame him though — the police force is so incompetent they can’t see some asshole creeping around behind their backs. It’s a miracle there are any women still walking the streets in this universe.
Chapter Five: Sound (2/5★)
Section I: Soundtrack
The music — when it’s present — is thematically appropriate, like something one would expect from a documentary on crime. Stalker in black is an eerily quiet experience.
Section II: Sound Effects
I felt like I playing a horror game. As I roamed desolate streets, the sound of electricity and flushing pipes dominated my head phones. For some reason, a sort of audio cassette rewinding sound kept playing on loop (I’m unclear if it was tied to a mechanic I was unware of). I hated how unsatisfying it feels to move between surfaces. There is no difference when walking on different materials, such as cars, dumpsters or roof tops.
Section III: Voice Acting
I can’t speak Chinese, so I can’t comment on the quality of Chinese acting. However, most (if not all) characters “speak” by grunting or clearing their throats. The voice acting for sex isn’t great — it’s repetitive and sounds more like a cat or a small dog than a human.
Chapter Six: Visuals (3/5★)
Section I: User Interface
The user-interface is alright. I can’t read any of it (because I am in illiterate in Chinese), but it looks presentable. Sometimes, I could spot overlapping text boxes, but nothing functionally serious. From the “Options” menu, various graphical and visual preferences. Interestingly, audio cannot be adjusted.
Section Two: Graphics
The graphics and animation are stylistically coherent, but at the same time they feel canned. Stalker in black looks and plays like a prebuilt game with pre-existing assets.
Chapter Seven: Verdict (2.5/5★)
Stalker in black is an uneventful, boring game. Most of the time, I was waiting for something to happen; waiting for a cop to turn around; waiting for my target to move out of their sight; or even waiting for her to just stop talking. With only three scripted encounters, this game has little to offer. Please, don’t waste your time on this one.
Add autosaves or checkpoints. Since no aspect of missions are randomized, it leaves a sour taste in the mouth when you’re forced to restart them from the beginning.
Capitalize on the open world design. Allow multiple means to complete the same objective, or perhaps multiple women in each level. I could see Stalker in black as a sort of rapey alternative to Grand Theft Auto.
Add a “free cam” to sex-scenes. The provided camera angles aren’t great.
Reduce censorship. I understand censorship is the law in some countries, but the censorship in this game is really excessive. It bleeds over parts that don’t need to be censored, such as the thighs or buttocks.
Remove the timer — or add a “free mode”. The timer does not add anything. It only adds arbitrary stress to a gameplay mode that should otherwise be relaxing.
I don’t have any recommendations for “Story”.
Add more than one music track to the game.
Add voice acting. Dialogue is a great way to offer clues in a stealth setting.
Add adjustable audio preferences via the “Options” menu.
Add a toggleable HUD. I don’t need to be constantly reminded how to play the game.