Tale of Fortune is a RPG.
No. Woot! Woot!
Hours of Game-play?
One or two hours.
No, not necessary.
This article is pending review. It is either incomplete, out-of-date, or I feel the need to disclaim my shame for a something I’m not proud of.
. . . in a nutshell
I need to make some revisions.
out the shell. . .
I actually had a lot of fun with this title. This game has two modes, ‘Love Temple’ and ‘RPG Game’. The ‘Love Temple’ mode is sort-of an open world where you spray foam on girls, which causes them to strip and pose. . . but frankly, there isn’t much else to the mode. Strangely, it puts a lot of strain on my PC, which is reasonably powerful. I’d think my system specs could blast through this game, but my i7 CPU and RTX 2060 are only able to push around 30 to 40 FPS in this mode. As a note to the Dev’s, I think this mode needs to be better optimized, and fleshed out with more content. Perhaps the ‘open world’ should be broken-up into loading zones, or just made smaller-overall. It feels very empty, and puts needless strain on one’s hardware.
Now let’s talk about the other mode, ‘RPG Game’. It’s what some might call an ‘assets rip’. I recognize a lot of the assets used, and the map and quests are strikingly similar to another ‘asset rip’ I’ve played, ‘Farstorm’. While I’d like to have seen more original work in this title, like ‘Farstorm’ I still had fun. I understand that small studios and single Dev’s may not have the time or resources to sink into original assets. It’s a short quest, and you’ll probably unlock every skill and the best gear in an hour or two. You start off in a small town, with a bunch o’ nude ladies. You get two choices of of adventurers, one being melee focused and the other bow n’ arrow/summon focused. I chose the later option, and ranged attacks/summons seem a little overpowered. I never needed a (healing) potion, ever.
The bulk of this game’s content will be in ‘RPG Game’, and the “Love Temple’ is just a bonus. . . but I don’t see how it relates to the other mode. The game is unbalanced and fairly short, but it’s a fun little game, and I’d recommend you pick it up if you got some (disposable) cash or if it goes on sale. I would give this game a good rating, but I can’t for one big reason. . .
You can’t complete it. In ‘RPG Game”, there is a door with a ‘ward’ on it. You must kill a big-bad boss to unlock it, but once it becomes unlocked your character will freeze in place. The game effectively ends here, as there’s nothing you can do. I’m too afraid to save/load my game at that point, because you are forced to save over a single slot. Until I can complete the game, I cannot give this title a thumbs up.
There’s no backgrounds or stories. Moving on.
As a note to the Dev’s, I’d like to be able to access the main menu from ‘RPG Game’. I have to close/re-open the game to re-access the main menu, which is a nuisance. I’d like to see a better optimized ‘Love Temple’, and perhaps more avatar customization for ‘RPG Game’. I think the two modes should be connected more. . . maybe you can unlock girls in the ‘Love Temple’ by completing quests in ‘RPG Game’? I hope to see more development on this title, and few fixes here and there!