Tower of Waifus 2 is a lewd puzzle game about a man’s unforeseen mission to save waifus (and by extension, the world) from the Demon Lord!
(FxM) sexual content.
No. Woot! Woot!
Hours of Gameplay?
No, not necessary.
For the purposes of this review, I will not be discussing the unpatched game.
Gameplay: overview (3/5★)
Rescue waifus by moving crates, dodging deadly beams and optimizing your every step! There are nine levels total, eight of which rescues and last a boss fight. In all but one level, your movement is limited; if you move too much, you’ll die (forcing you to restart). The movement allocated to each stage is ultra-precise; if you take one wrong step, it’s impossible to win. One level does away with the movement dial, opting for real-time laser dodging. The final level is not unlike the movement-limited ones before it, but instead of saving waifus you must redirect lasers at the big baddie (it’s actually a mechanically creative boss fight). Barring the last boss, each level you complete will unlock a new interactive sex-scene (provided the adult patch is installed!) There are two ways to cheat; there’s the “hint” button, which will show and track each step you need to take; and there’s the “skip” button, which skips to the final dialogue of any level. Between deaths and reloads, you have to watch one or more loading screens for the opportunity to retrace your steps. Considering the trial and error required for each level, the reloading process needs to be sped up.
Sexual Content: overview (4/5★)
There are eight animated, interactive CGs with variations for undress, climax and progression. The interactivity is limited — you may choose to play one more sexual animations at designated erogenous zones. The same animations are played when viewing sex-scenes. The sex-scenes are fully-voiced, helping you get “immersed”. Alternativity, you may view each animation as a collection of static images. The artwork and animation are wonderful (but sometimes the backgrounds leave something to be desired). Don’t expect any crazy content; there’s only good ol’ fashion male-on-female intercourse (with consenting nymphomaniacs)
Story: overview (2/5★)
During a “super moon”, you went on a “night hike by yourself” (gee, that sounds like a great idea!) While admiring the moon, you “fell into a cave” full of giant rocks with “some ancient scriptures”. Within the cave, voice called your name (wait, how did she know?) As you ventured deeper into the cave, you discovered your purpose; long ago, your ancestor defeated the Demon Army (but now they’re back!) They “kidnapped all the waifus in the world again”, and now you (“the chosen”) are the only one that can defeat them!
Now, the demons are holed-up inside a tower for “jailing all waifus”.
I guess. . . the tower’s in the cave? Because as far as the story is concerned, you never left the cave. The last boss offers a big exposition dump that’s full of plot-twists (and he explains why the “waifus” are so important). It would have actually been a somewhat interesting development had it been telegraphed. Instead, it’s totally uncalled for — I was a little offended by ham-fisted it was.
Also who goes “hiking” with a lance and full platemail?!
Sound: overview (4/5★)
I found the music to be a little cheesy, but fitting. It’s what I’d expect to hear from a lewd puzzle game! It’s upbeat, modern and mysterious. The tracks loop pretty often, but I didn’t mind. The final boss features a distinct change of music; his level has some sort of electronic dance music (EDM) track. I wouldn’t buy the soundtrack (if it were released), but I did tune into the beats as I wrote this article. There are an enjoyable suite of sounds that play as you interact with the game. At the end of each mission, you’ll get hear your rescue recite a few lines. During sex-scenes, you’ll get to hear the voice acting to the fullest! The audio quality and less than stellar acting grated my ears, but the foreign accents grew on me. Non-native English speakers are hot.
Visuals: overview (3/5★)
The titlescreen looks great! Beyond the distant tower, the artwork doesn’t make a lot of sense (but it looks swell). The colored buttons detract from the composition — I think the sides of the title should be free of color. Also, the title and “CLICK TO START” appear to be off-centered. From the “Game Settings” menu, you may adjust audio, display and language preferences. Unlocked CGs can be reviewed via the in-game “Gallery”. The user-interface cannot be hidden when viewing images. It’s a real shame, because the artwork deserves undivided screen-time. The game looks great, but there’s a clear stylistic discourse between characters. I suspect multiple artists were employed, or premade content was used in the making of this game.
Verdict: wait for “easy mode” (3.5/5★)
This is game is worth buying for the sex-scenes, but the difficulty and tediousness of the gameplay are not for everybody. Thankfully, there is literally a “skip” button (and there’s a “hint” button that’ll show you exactly what buttons to press). However, if you’re interested in playing this game “legit” you may have a bad time. There is no room for error; if you make a single wrong move, you’ll need to restart the level. I think Tower of Waifus 2 needs some form of adjustable difficulty. While there are a crowd of gamers that are interested in careful, painstaking optimization, I somehow doubt adult-gamers are part of that crowd. It sucks failing when failure means wading through multiple loading screens just to input another string of commands. Tower of Waifus 2 is a solid game, it’s just not very beginner friendly. I suggest that you wait for updates, unless you’re up for the challenge!