Amazon Girls is a third-person beat-’em-up about an amazonian defending her people from the evil Trations!
No. Woot! Woot!
Hours of Gameplay?
Come October 13th, I was sent a free copy of this game (though I still maintain the copy that I purchased earlier this year.) I figured that the only reason Seito Games would do such a thing is if they had performed meaningful updates to Amazon Girls, and that they sought my opinion on the new and improved title. So I booted the game up, and to my disappointment nothing had changed — it was still the hunk of junk that I had hoped I wouldn’t have to play again. But I noticed something. . . the gameplay footage on the store page looked vastly different from what my game looked like. I reinstalled the application, and lo and behold, it’s a totally new game!
Sword knights to death and rescue the waifus! In the first level, you must kill thirty knights; in the second, you must reach a pair of imprisoned waifus and beat the game! That’s about all there is to Amazon Girls — mash that “attack” button until you win!
Though the animations and characters are prettier, the gameplay is only marginally better.
It’s cool that you can pick up weapons, but there’s only too weapons in the game (and they play exactly the same). It would have been a lot cooler if there were a variety of weapons, perhaps with special abilities or ranged attacks. In my previous review of Amazon Girls, I complained that given the premise, the player should be able to fight alongside their allies. Well. . . Amazon Girls almost gets that right, with friendly, fighting AI. The problem is, they literally deal zero damage.
But it’s the thought that counts right?
Yuki and her people are under attack by the Trations empire. Yuri commands her to take a sword and fight back; unfortunately, some of her people are captured, and she’s the only one in her village that can handle a sword — rag on the story as you will, but last time I played the baddies didn’t even have a name!
The titlescreen is clean and attractive, though I miss the victorious pose Yuki once had. From “Options”, you may adjust audio and language preferences. The in-game visuals are attractive, though it’s clear that premade assets make-up nearly the entirety of the game. It’s okay to use pre-made assets, but what’s not okay is to use premade maps or stages. I recognized both levels from at least one other game I’ve played, and they were much to large for the content; there’s no point in having explorable environments if there’s no reason whatsoever to do so. It’s just a waste of people’s time and system resources.
One big improvement this game has over release are the outfits; the new and improved Amazonian outfits are way hotter, and the movement animations are smoother. Despite having an option for full nudity, I decided to stick with the Amazonian’s scant, leafy threads. The nudity is nothing special, it’s what to expect from memeware.
I don’t recommend this game, though it’s definitely an improvement over the original iteration. The thing is, it’s not that far from being a worthwhile buy. If there were more stages and interesting mechanics, Amazon Girls could be a fun and engaging game. As-is, even if Amazon Girls was a blast to play, being able to beat the game in eleven minutes is unacceptable. I get it’s hard to make a good game at the one-dollar price point, but a game that isn’t fun isn’t worth squat. Regardless, Seito Games deserves credit for the meaningful improvement of this title — I noticed.