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Get To Work, Succubus-Chan! Review (3/5★)

Table of Contents

Chapter One: Introduction

Get To Work, Succubus-Chan! is a lewd strip-’em-up game available on Steam. It took me about an hour to complete this game. If you suck ass and have to grind for level ups, it may take you an hour and a half.

Chapter Two: Gameplay (3/5★)

Section One: Overview

You have been tasked with helping a succubus collect “essence” by stripping (and fucking) women in your dreams! It’s good gig, but it’s not exactly risk free — now your dreams are full of generic monsters to stop you from meeting your “quota”!

The game is a standard “strip ’em up”. The goal is to shoot off your chosen character’s clothes and try not to die. Each character has three levels with third serving as a boss fight.

Section Two: Balance

The game felt too easy, and I don’t think it has to do with how I built my character.

There were a few boss fights with attacks that felt actually impossible to dodge, but the use of “Skills” makes it possible to play somewhat sloppy or directly counter attacks. For example, the abilities to clear all projectiles and heal make it possible to get out of just about any sticky situation with a little finesse and no “lives” lost.

Between “lives” and the ability to sustain multiple hits, even when I played like a trashcan I was able to complete nearly all levels on my first try.

Chapter Three: Sexual Content (4/5★)

Section One: Content

There are seven unlockable “Memories” with full art sexual animations. One scene features masturbation and another tentacles — the rest are vanilla sexual content.

Section Two: Implementation

As damage is dealt to the targets’ clothes, they will tear. However, nudity is only shown in “Stage 3”, or boss fights. Completing Stage 3 will unlock a “Memory”, or a full art animation.

Section Three: Interactivity

Each “Memory” has three stages of toggleable progression, but there isn’t any meaningful interactivity — not even the option to play climaxes!

Section Four: Quality

The artwork and animation are amazing, no doubt professional. While I can live without interactivity, I am sorely disappointed by the lack of climax animations. Effectively, the gallery is nothing more than some looping animations.

Chapter Four: Story (2/5★)

Section One: Plot

The game doesn’t suggest the existence of any “plot”. I had to read the store page to figure out what the game is about! From what I could gather, the main protagonist is you — and you have been recruited by a succubus, presumably as some “factory for men’s “essence””.

Which is weird considering there are not any male characters shown on screen.

The succubus expects “higher and higher quotas” for your work, but this conflict is has no resolution in the game. There are no cutscenes or imagery related to the “story”.

Section One: Characters

Other than the succubus and the player character (literally the main characters), the cast is fleshed out with brief backstories. They add nothing to the “plot”, but I like how they add sexual flavor to what would otherwise be generic waifus.

I loved seeing cameos from SmallSqurriel‘s other publications (such as Story of Eve – A Hero’s Study) — I was really excited to see Eve naked once again! Since the game takes place in your dreams, it’s not immersion-breaking to see cameos.

Chapter Five: Sound (3/5★)

Section One: Soundtrack

I loved the electronic sound track — EDM music is one of the genres I like to listen to in my free time. Unfortunately, there are only a few tracks in the game.

I lost interest with prolonged gameplay.

Section Two: Sound Effects

The sound effects felt a little to harsh, but they’re otherwise acceptable.

Section Three: Voice Acting

There is some voice acting in the game, but I don’t understand Japanese. I can’t vouch for the quality of the voice acting, but it was a nice to hear words every so often.

The voice acting and sound effects that are played while stripping your foes and during “memories” add a lot of erm, “excitement” to your gameplay.

Chapter Six: Visuals (3/5★)

Section One: User-interface

The user-interface is fantastic! It’s visually striking with animations and sexy ladies draw your attention. It’s a minor gripe, but the health bar is uncharacteristically simple when compared to the rest of the game. You’d think they would dress it up with gold accents or something. . .

Section Two: Graphics

Once you leave the “level select” screen, the graphics quickly fall apart. The characters are blurry and visual effects are lacking. Enemies are copy are pasted, generic assets with no thematic coherency. The actual gameplay makes the game look like a cheap cash grab. . . it felt like one.

Chapter Seven: Verdict (3/5★)

I had higher expectations for the game, but it wasn’t bad — just okay.

Get To Work, Succubus-Chan! has great artwork but the gameplay leaves a lot to be desired. However, I think this game is a good match for inexperienced players. The leveling system and overall casual gameplay grants a lot of breathing room for learning the genre. If you’re looking for a low-stress bullet hell with sexual animations, you’ll enjoy this game.

Just bear in mind similar experiences can be found at a fraction of the price.

Questions, requests or comments?