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Witch College 2 is a lewd visual novel about a secret cult and disappearing friends.


At-a-glance


(Adult) Content?
(FxM) Sexual content.

Censorship?
No. Woot! Woot!

Hours of Game-play?
Three hours.

Modding Support?
No.

Patch Available?
Download from Steam.



Foreword

Gameplay

. . . in a nutshell

Read my article on visual novels.

out the shell. . .

A basic visual novel; you click through text boxes and on-screen prompts. If you hit the “esc” key, the application will instantly close. While this is theoretically useful, it should it be toggleable. If you have a tendency to use “esc” to exit menus, you’re in for a bad time. Save often.

Story

It’s summer break, and the (unnamed, male) protagonist is daydreaming about pervin’ on the beach. His best friend (who’s also a witch), Aki stops him dead in his tracks. They exchange dialogue, and she declines joining him (at the beach) due to a visit from her eccentric aunt. After hitting the town, he retires to his room and is pulled out by Sam. They spend a romantic night together, and the next morning. . .

She’s gone.

All that’s left of Sam is a strange symbol, emblazoned on the couch. According to Aki, it represents the word “forest”. With that in mind, the protagonist heads to the forest. He meets a hedonistic lady, but otherwise his search is fruitless. He goes back to his town to learn more about this mysterious symbol, and how the forest plays into Sam’s disappearance. He hits up one of his teachers, and she claims that the symbol is linked to some forgotten witch cult.

The remainder of the story involves more disappearances, more pieces of the puzzle, and a bit of a plot twist (which can end in one of three ways, depending on what you did up to that point).

Visuals

The title screen is appealing and mildly animated. It looks flashy, and I like it. Every selection you’d expect for a visual novel is clearly outlined from the get-go, including a gallery. Unfortunately, your preferences (or “settings”) don’t last between sessions. The gallery is easy to navigate, and all full-art images (lewd or not) are able to be viewed (minus the in-game dialogue). There is no zoom function, but there is also no pesky interface blocking the images.

The first item which popped for me was the animated characters. As they talk, they blink and flap their mouths. It’s a simple detail (which I enjoyed), but it might bother some people. I spotted a few references to the developers’ other titles, including a poster of The Legend of Arcadieu. I’m sure there were plenty more references that I missed, but I’m not terribly familiar with the developers’ other works.

The Goods

The sexual content is comprised of static images and text boxes. The artwork is very, very high quality and distinct. There is a unique style to the art of this game, one that I haven’t seen elsewhere.

Expect female-on-male action, with juicy money shots.

Verdict

This is a nice lil’ game with great artwork. The story isn’t very strong, and the game’s a bit short, but the price is right. I do recommend this title, even if all you’re after is saucy stuff.

Questions, requests or comments?