Pixie Panic Garden is a lewd bomber game about Pixie’s fight against (rapey) monsters!
(F, FxF, FxM) Sexual content.
No. Woot! Woot!
Hours of Gameplay?
Two or three hours (est.)
No, not necessary.
Complete objectives by dropping bombs and calculating their trajectory! The goal of each level varies, but it typically involves blowing stuff up. Sometimes it’s hedges, other times enemies, sometimes everything. Your bombs have predesignated explosions, which must be carefully evaded. Bigger bombs give you less time to get away, so it’s important to steer clear of your own devices. There’s a handful of power-ups, such as temporary invincibility and the ability to move bombs (both of which can be real life savers!) Each stage offers unique enemies, which introduce new obstacles within every level. At the end of each stage is a boss battle. These boss battles can get pretty intense — you’ll have to manage more enemies than ever, and weave through projectiles as if you’re you’re playing a bullet hell. By the way, if you get hit once you die.
Mega Blue Ball actually does a good job summarizing the story:
The main character’s name is Pixie. She is a young woman who lives in a peaceful city with her mother and younger sister. But when she wakes up one day, she finds her precious garden being invaded by a horde of monsters! Now she must use the powers that her late grandmother passed to her to fight against the monsters and discover who is behind this invasion and save her garden.
Apparently, those “powers” are an infinite supply of bombs! It’s too bad none of this “story” is explained in-game though.
The titlescreen is nicely arranged, but I found the artwork amateurish. From “Options”, you may adjust auido, gameplay, and language preferences. You may also toggle “Erotic Content”. Unlocked CGs can be viewed from the “Gallery”. The user-interface can’t be hidden. Animations are imposed over a dungeon background (as they lack designated backdrops). In-game, you may zoom-in via the “A” key. You can also access secret codes from the Gallery. These codes can be used to unlock content (minus the effort!) For a guide on what they do, check out this post from Sakamoto!
The ‘Goods’ (3/5★)
There are twenty-six “sprite animations” and twenty-five “CGs”. Animations are played whenever an enemy touches you. Each one comes with a few variants for speeding-up and climax. Unfortunately, there is no user-control or interactivity for them. There are a fistful of base, static CGs with variants for undress, progression and climax. The artwork is meh, and most of the backgrounds are cheap gradient backdrops — they look awful. The animations are definitely the best part of the game (they’re kind of hot!) There’s a wide variety of monsters that rape the protagonists, including bugs, dogs, worms and tentacles! There’s also a handful of humanoid attackers, such as futas and satyrs!
Wait for a sale. Pixie Panic Garden is legitimately challenging game based similar to the Bomberman games. It’s visually crude, but the gameplay is there — good luck unlocking any adult content though! The biggest problem I have with Pixie Panic Garden is how unforgiving it is. When you die you get to keep your power-ups, but you have to restart whatever level you’re on. If get stuck anywhere, there’s little accessibility features to help. If you could restart levels without restarting completely, it’d be easy for anybody to enjoy the “Gallery” (that is, with enough skill and determination). The fact sexual content is tied to losing is a big problem. Considering how you’re punished for losing, unlocking the gallery is kind of buzz kill. If you’re looking for an easy-to-learn (but hard to master) game with a variety of sexual content, Pixie Panic Garden ain’t a bad buy!