MagicShop3D is a lewd variety of minigames about mixing “elements” and discovering their. . . erotic effects.

Adult Content?
(F, FxF, FxM) sexual content.

Censorship?
No. Woot! Woot!

Hours of Gameplay?
One or two hours.

Patch Available?
No, not necessary.


Foreword


I wrote this article during “Early Access”.



Gameplay: overview (2/5★)


Combine ingredients to unlock lewd animations through math and minigames! Yes, actual math equations. I hope you know how to multiply and simplify decimals and fractions on the fly! At your disposal is a wide variety of “elements”. By combining any two of them, Princess (the female protagonist) will be subjected a wide variety of effects. These include a number of visual changes, but the goal of the game is “discover” each outfit (and associated sex-scenes). When a new outfit is discovered, you may rapidly click on Princess to fill some sort of “arousal gauge”. Once it’s all-the-way, a minigame or math equation will appear on-screen. When completed, you’ll unlock one or more sex-scenes (or if you mess up, you’ll have to restart). Most of the time you’ll get a problem, but there’s a good variety “minigames”. There’s a “Snake” game, a memory game, a simple shoot-’em-up and a sort of timed maze game. These games are rather crude; they play like bargain bin titles. Unless they are significantly refined, I think MagicShop3D would be better off without them.




Sexual Content: overview (3/5★)


I’m impressed! There’s an array of characters and sexual animations. As you combine elements and complete minigames, you’re bound to discover a selection of goodies. The main protagonist, Princess sees herself in tons of outfits and incarnations (twenty-seven as I write this article). These outfits vary between fantasy, modern and parodies (such as Bowsette and a gender-swapped Pennywise). Princess is reasonably attractive, but for the most part she’s hit-or-miss. Unfortunately, her wizard friend is butt ugly. He is so ugly, he singlehandedly ruins the bulk of the adult content. What were FireArmGames thinking?! By far, the hottest sex-scenes were the ones that included tentacles and a futa-succubus. In case you can’t already tell, a wide range of cosplays and fetishes are covered by this game! The animations themselves are pretty decent, but I wish they offered progression and more interactivity. There’s no climaxes or camera controls either. Thankfully, there’s no need to memorize elemental combinations once you’ve unlocked an animation!




Story: overview (2/5★)


Princess (yes, her name’s “Princess”) has a big problem; she drank an “expired potion”, and now her hair’s grey! Tomorrow’s her “special day”, and she’s willing to do anything to avoid embarrassment. Luckily, she knows a wizard (and knowing FireArmGames‘ creative team, I bet his name really is “wizard”). He and his fairy friend agree to take her to the Nether, which appears to be a nexus of magical realms. It’s the only way to change her hair back to normal — the Nether has many secrets, waiting to discovered by an unwitting “test subject”!




Sound: overview (3/5★)


The sound of text as it appears on-screen is jarring — it sounds I’m about to be shocked. I feel like a lot sounds of this game came from electrical currents, it spooks me out. The music is. . . okay I guess. It’s repetitive, but I think it fits the games well. It sounds kind of magical, something out of a fairytale. I thought the sexual sounds were a little cheesy, but for the most part they were serviceable.



Visuals: overview (3/5★)


The titlescreen is difficult to read, but it’s pretty ambitious. It’s great to see Princess sprawled across the table (with no pants!) She has some sort of “Professional Hentai Model” certification that is shown on-screen. It looks decent, but I don’t get it. I guess it confirms she’s a legal-age, consensual actor, but it doesn’t play any part in the story or gameplay. User-preferences cannot be adjusted from the titlescreen, but they can be found in-game via “Options”. Audio, display and graphical preferences are available options. Though MagicShop3D isn’t graphically demanding, it may stress lower-end systems. From the “Gallery”, you may review previously encountered animations (so you don’t have to remember specific combinations to revisit your favorite scenes! Unfortunately, the user-interface cannot be hidden whatsoever. Additionally, there is no camera control. Considering MagicShop3D utlizes a cast of 3D models, it seems silly not to have a user-controlled camera. The user-interface is stylistically interesting, but it’s annoying to wait for pop-up menus to open and close. I wish there was more interesting backgrounds in the game, because I think the “Nether” is pretty lame.




Verdict: needs less grind, more stuffs (2.5/5★)


What a peculiar game. I’ve never played anything like MagicShop3D! I have a lot of complaints, but it’s great to play something new. MagicShop3D is “different”, but I wouldn’t go so far to say “good”; the gameplay and visuals are much too rough. The “heroine” is kind of hot, but her “wizard” companion is not — FireArmGames made a terrible mistake including him in the game. If the whole games was tentacles and demon-futanaris, that’d be pretty awesome. The core “gameplay” is literally a guessing game, but that’s fine — as new animations are added to this game, the fun in “mixing elements” will only increase. Unfortunately, the “minigames” are total trash; whoever thinks solving high-school math problems is fun needs to go-out and play some more games. Also unfortunately, your progress is deleted after closing the application — that’s assy. Considering the trial and error it takes to unlock the full gallery, you shouldn’t buy this game until a save system is implemented. I hope moving forward, MagicShop3D will feature more interactivity and variety. I’d love to see a combination of visual effects and animations. The ability to say, mix for animations and hair color would spice-up the mixing process! This game was a novel experience, but I think it needs a lot of love before it’ll be worth a buy and play.